ANTH258 - VISUALIZING THE PAST

This highly interdisciplinary course approaches fundamental issues in Anthropology and Computer Science.Using an anthropological perspective, this course focuses on the history, theory, and methods of how archaeology and visualizations of the past are created, presented and used in scholarly media (e.g., traditional publications, conference papers, and project databases), and popular culture (e.g., artists reconstructions, movies, TV documentaries, museum exhibits, games, the internet, and art), and contemporary computer technology (e.g., 3D modeling, Animation, virtual reality, and simulation). From the computer science perspective, the challenge becomes how we can transform known and often incomplete information into engaging and plausible digital models of a past culture and its people. Students gain acquisition of fundamental computer programming, data analysis, and 3D modeling and animation tools. The course material is broad and requires conceptual integration by the student. The instructors use the SEAS Open Learning Classroom for programing and the Penn Museum to explore artifact collections through Object-Based Learning and evaluate public exhibits and complete an original Final Project to people and visualize the past.
Section 401 - LEC - VISUALIZING THE PAST
MWF 1100AM-1200PM
ERICKSON, CLARK
BADLER, NORMAN